Builder

class Builder : GeneratedMessage.Builder<BuilderT> , MeshProtos.NeighborOrBuilder

A single edge in the mesh
Protobuf type meshtastic.Neighbor

Functions

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Reception time (in secs since 1970) of last message that was last sent by this ID.
Note: this is for local storage only and will not be sent out over the mesh.
fixed32 last_rx_time = 3;
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Broadcast interval of this neighbor (in seconds).
Note: this is for local storage only and will not be sent out over the mesh.
uint32 node_broadcast_interval_secs = 4;
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Node ID of neighbor
uint32 node_id = 1;
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SNR of last heard message
float snr = 2;
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getLastRxTime(): Int

Reception time (in secs since 1970) of last message that was last sent by this ID.
Note: this is for local storage only and will not be sent out over the mesh.
fixed32 last_rx_time = 3;
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Broadcast interval of this neighbor (in seconds).
Note: this is for local storage only and will not be sent out over the mesh.
uint32 node_broadcast_interval_secs = 4;
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open fun getNodeId(): Int

Node ID of neighbor
uint32 node_id = 1;
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open fun getSnr(): Float

SNR of last heard message
float snr = 2;
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open fun mergeFrom(other: Message): MeshProtos.Neighbor.Builder
open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.Neighbor.Builder
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Reception time (in secs since 1970) of last message that was last sent by this ID.
Note: this is for local storage only and will not be sent out over the mesh.
fixed32 last_rx_time = 3;
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Broadcast interval of this neighbor (in seconds).
Note: this is for local storage only and will not be sent out over the mesh.
uint32 node_broadcast_interval_secs = 4;
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Node ID of neighbor
uint32 node_id = 1;
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SNR of last heard message
float snr = 2;